Blog 3 & 4
Posted: Sun Jan 24, 2010 12:23 am
Big blog this time everyone
Due to the holidays and newyear we didnt got blog 3 out but now we got 2 blogs for you
Buildings
Not much here. CYBERMAN did a little bit on the HoN though;
Weapons
Fz007 has been working again on weapons and he made some nice stuff
Nod Fanatic Trigger (comparison):
Old
New
Nod Militant Rocket:
Nod Militant Calico:
Nod pistol:
GDI pistol:
GDI Combat Engineer pistol:
Zone Trooper railgun:
GDI sniper:
Vehicles
LR01 is making the GDI harvester and its coming along great
Maps
Black7Wolf was making a lighmap for C&C Reborn; http://www.moddb.com/games/cnc-reborn
Which we may use now too.
Here is a comparison shot with renegade default and the lightmap + a perspective screenie of the map itself
Renegade:
LightMap:
Perspective:
SSIDJTHED has also been busy. He remade the map Deadly Sertao for Tiberium Redux
Other stuff
I made the menu more into a TW/KW feeling. The text is now curved around the globe and the globe rotates. Globe texture by Fz007 (background too)
I (Omar007) also wrote 3 scripts to spice up the game
NukedU is still learning how to unwrap
Omar007 (me) is working really hard for school and still trying to do TR stuff in spare time
The End...
..for now
Due to the holidays and newyear we didnt got blog 3 out but now we got 2 blogs for you
Buildings
Not much here. CYBERMAN did a little bit on the HoN though;
Weapons
Fz007 has been working again on weapons and he made some nice stuff
Nod Fanatic Trigger (comparison):
Old
New
Nod Militant Rocket:
Nod Militant Calico:
Nod pistol:
GDI pistol:
GDI Combat Engineer pistol:
Zone Trooper railgun:
GDI sniper:
Vehicles
LR01 is making the GDI harvester and its coming along great
Maps
Black7Wolf was making a lighmap for C&C Reborn; http://www.moddb.com/games/cnc-reborn
Which we may use now too.
Here is a comparison shot with renegade default and the lightmap + a perspective screenie of the map itself
Renegade:
LightMap:
Perspective:
SSIDJTHED has also been busy. He remade the map Deadly Sertao for Tiberium Redux
Other stuff
I made the menu more into a TW/KW feeling. The text is now curved around the globe and the globe rotates. Globe texture by Fz007 (background too)
I (Omar007) also wrote 3 scripts to spice up the game
- Conquest - Lets you play a game much like Battlefield
- Spike Zone - Lets you capture much like a tiberium spike in C&C3 (gives same value too)
- Silo Zone - Grants your team 2500 credits. After some time its full again and can be captured again
NukedU is still learning how to unwrap
Omar007 (me) is working really hard for school and still trying to do TR stuff in spare time
The End...
..for now